Even in the v0.9 Dreamcast Beta she was already able to do that… ;)
Comment by Kojote July 20, 2007 @ 03:51
In the original Giana Sisters on the C64, indeed Giana did not ‘bounce off’. BUT: On the Amiga version, which I played to death, she *did* bounce! And I liked that a lot more indeed.
Comment by Martijn July 20, 2007 @ 09:31
Giana bounces just a bit when she flattens an enemy but can also use it as a bumper (big jump) if the player press the jump button while flatenning.
Comment by Giana's coder July 20, 2007 @ 17:44
Cool stuff, Giana’s Coder. Respect for the discussion to keep the ‘bounce’ in :) SO looking forward to playing this…
I recently read a comment regarding the original Giana Sisters:
“Unlike Mario, she doesn’t bounce when she jumps on the enemies. This problem alone kills the gameplay.”
– Will Giana be able to bounce in Giana’s Return ?
Could it be added as an optional feature ?
Comment by CE
July 20, 2007 @ 03:40
Even in the v0.9 Dreamcast Beta she was already able to do that… ;)
Comment by Kojote
July 20, 2007 @ 03:51
In the original Giana Sisters on the C64, indeed Giana did not ‘bounce off’. BUT: On the Amiga version, which I played to death, she *did* bounce! And I liked that a lot more indeed.
Comment by Martijn
July 20, 2007 @ 09:31
Giana bounces just a bit when she flattens an enemy but can also use it as a bumper (big jump) if the player press the jump button while flatenning.
Comment by Giana's coder
July 20, 2007 @ 17:44
Cool stuff, Giana’s Coder. Respect for the discussion to keep the ‘bounce’ in :) SO looking forward to playing this…
Comment by Martijn
July 21, 2007 @ 11:30
Same here. Thank for the info guys and I am glad to hear that. Honestly, I completely forgot to check the old beta.
Comment by CE
August 1, 2007 @ 23:16