- New titlescreen
- New Lava background
- Bugfixes
- First boss routine restored
Internal Beta 20-02-2007
Last big boss arrived!
Ealier this day we have recieved the last big boss from our gfx man! This means… all enemies are fully drawn and animated – it’s time to pull those into the game now.
Titlescreen
We are currently in progress to finalize the static titlescreen of the game. As soon as it’s completly finalized we are posting a screenshot and you guys can tell us what you think :)
Energy Bar!
We have implemented an energy bar, this mean Giana will not die on first touch with an enemy. You still immediatly die if you touch fire, fall in a hole or if you go “swimming”. The game is getting much easier this way… don’t worry it will be still difficult enough ;)
Waiting for the last final boss to be drawn
All the “big bosses” have been drawed, beside the “biggest” one. As soon as we have all levelbosses we can working on implementation. So far we have test routines for the levelbosses of the first 2 worlds.
Eyecandies!
Currently the team is heavily discussing simple eye candies to spice up the whole game. A few changes have been already made and we must admit everything looks better than before.